Omni is an integrated smart home automation platform that programs itself. Its network of devices works together to recognize household members’ patterns and uses them to create a seamless smart home experience.
The initial platform allowed user control via touchscreen devices or voice commands while integrating machine learning capabilities. Our project explored user control options for both mobile application, voice and control via existing voice interfaces.
The Omni system would be installed in homes or apartment units and work in the background.
Initially, we collected business requirements and goals from the company stakeholders, and conducted a cognitive walkthrough on the existing conceptual prototype.
Conducted background research, beginning with a literature review to familiarize ourselves with the product space, and a competitive analysis to determine which existing products may potentially complement or compete with Omni.
Reviewed articles and existing research on smart technology, voice control, and home automation space.
We conducted an online survey to collect information about users’ thoughts and expectations about smart and connected homes. Then, conducted contextual interviews in participants’ homes to learn more about their interactions within their own homes.
Through our research we want to answer the following questions:
We conducted an online survey and received 27 responses. The survey was divided into five sections: demographics, information about the home, connectivity and devices, smart technology people use, and opinions on security and privacy.
Respondents were asked to indicate on a scale of 1 to 5, with 1 being “strongly disagree” and 5 being “strongly agree.”
Aggregate results by exporting online results to excel sheet
We conducted six unstructured contextual interviews, in which we observed and interviewed participants in their homes in an effort to gather information.
This technique was used to identify key patterns and information. Took notes from the interviews and survey and built from the bottom up.
In general, users are generally interested in existing smart home devices, but are more interested in technology that can help them save time. Other findings are as follows:
This model was used to create a daily view within one target user’s space.
Experience consists of interaction with a mobile app, a wall switch, and voice
Wall screens allow for control, permissions, configuration; users can create “scenes”.
- Technology is placed inside or on a wall, possibly inside or near the home’s electrical panel.
- Turns non smart items around the home into smart items.
Experience consists of:
We chose the Electrical System Integration concept (Concept 3) to guide our detailed design and prototyping activities. As we considered all three possibilities, this particular concept seemed to be an excellent fit for our target audience.
We wanted to focus on something that is familiar with our users,and find a way to bring the Omni product into their daily lives without too much interruption. In choosing to use a system integration concept, Omni would have no need to create another voice interface. It would make use of any connected home control’s native voice functions, and communicate through it. This similar function could also be used in something like a wall or mobile interface.
Key information from feedback on this solution fidelity
Based on user feedback from the low-fidelity prototype, we altered our solution and used both voice and mobile interactions in our high-fidelity prototype.
Solution is mostly voice using existing home/voice assistant technologies. Created more detailed mobile screens for each task in order to compare how users interacted using a voice interface vs. a mobile application. All front end interactions through known voice assistant technology and via a mobile interface. We focused more on creating scenarios for testing, rather than the entire app.
The main features of the prototypes are:
Usability testing with usage of A/B testing methods.
Indianapolis, IN in team members’ homes within controlled and quiet environments.
Participants were asked to complete a series of four tasks, each with two subtasks (one primarily using the mobile app, and one using primarily voice). The order of the sub-tasks was alternated with each participant.
“I don’t like the voice thing….[Task 4 is] just easier to edit on [the mobile app] to just edit it….I don’t have to talk to it and wait for a reply….voice takes too long. ”(P5)
“Personally, I don’t like using my voice quite as much. I’m a visual person that way. But there was that one [Task 3, sound] I thought was easier….maybe sometimes. Majority of the times I personally prefer the mobile device.” (P3)
“I prefer not having [machine learning] always active...” (P2)
“I think for everyday routines it’s good because it might suggest things for me...which I might not have thought of, which is good...From a security perspective, I’m a little worried because it knows my routine, it knows when I get home. So if a hacker gets into my system then they’re gonna know my whole routine.” (P1)
- Collect additional feedback about the UI design, particularly readability of the new color scheme.
- Conduct further user testing in a smart home environment.
Continue research in the following areas: